Radial Designs in Illustrator

As per our discussion in Computer Design II, here is a list of some tutorials for creating radial designs in Illustrator.

 

https://www.back40design.com/blog/m.blog/83/how-to-create-radial-patterns-in-illustrator

 

http://mediamilitia.com/how-to-create-perfect-radial-shapes-in-illustrator/

 

http://digitalartanddesign.org/41-radial-shapes-ai.htm

 

http://blog.spoongraphics.co.uk/tutorials/how-to-create-a-cool-abstract-radial-pattern-design

 

http://www.fuelyourillustration.com/radial-repeat-tutorial/

 

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This month’s Board Pusher Contest!

This month’s Board Pusher Contest!

The April Board Pusher Design Contest has been announced!  Get ready!  This one should be fun!

 

 

For April’s THI3D THURSDAY Skateboard Design Contest we are going to combine the two. This month we would like you to design skateboards using traditional tattoo art. This doesn’t mean we want photographs of your tattoos on a skateboard because we don’t. We want to see skateboard graphics depicting the artistic style of tattoo art. Whether that means nautical themes, sugar skulls, pin up girls, etc. is up to you. Maybe you want to be progressive and do a fresh take on a traditional style, that mentality is welcomed as well.

Just make sure your design incorporates the theme in some way for it to be considered a valid entry. All entries must be received by on Thursday April 17th.

 

What’s Up For Grabs:
We’ll send you $100 and a skateboard with your winning graphic on it. We will also include your design in the BoardPusher Third Thursday Shop with a limited run of 10 decks available to the public.

 

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Follow the path you love.

I found this great article today, shared by AIGA Jacksonville (https://www.facebook.com/AIGAJacksonville).  What caught my eye is something that keeps coming up in design:  it’s not about knowing the tools, but how you use them.  One of the most difficult things as an emerging/student designer to learn is that dreaded “learning curve” of “I want to do everything and right now!”…but find out you need more time practicing the tools.  As you know, I’m an advocate of the practice, practice, practice concept, and there’s a reason for that…the more comfortable you become with the tools when you’re a student, the easier the transition to doing what YOU want in design will be.

Andrew Clarke, author of the article, states:

Perhaps the most important lessons I learned at art school were not to take what we hear or see at face value and to question everything we’re told. Everyone should do that. I want you to always ask, “Can I do it better?” Remember that just because something’s been done doesn’t mean you can’t do it better. There’s really nothing we can’t improve, and we don’t have to improve it for everyone — improving it for ourselves is often more important.

It’s not enough to merely regurgitate designs…we must look, see and observe what’s going on around us.  Why do we like certain designs?  What are we interested in as a designer?  These are things only time and exploration will unfold.

How do we find ourselves  in art and design?  How do we find inspiration?  All of us will take our own path, for sure, but know that as long as you try your hardest, push yourself harder, you will succeed.

 

More links on inspiration/how to make it as a designer:

Work Hard and Be Nice to People

Be Humble, Be Honest and Don’t Be Afraid to Fail

Advice for Students and Young Web Designers

In this article, experts on a panel give advice to young/emerging designers.  One of my favorite parts?

WOLFGANG BARTELME
Well, I guess the most important thing is “practice, practice, practice.” To improve the quality of your work, you have to keep pushing yourself further and further.

 

Ira Glass on Creativity

I showed this in some of the classes as an example for kinetic typography…but the message itself is important to hear.

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Money. (and how much should you charge for your work in design)

Today I found a really well written article on that age-old issue of how to make money off of your design (or art) work.

When you are starting your career as a freelancer, it will be incredibly tempting to take on any work that comes along, no matter how unfairly companies are trying to compensate you. Remember that you are talented and that your talent has value and that ultimately it is up to you to determine how much people value your talent.  ~ Jessica Hische

Read the article here:  http://www.fastcodesign.com/3025992/how-much-should-you-charge-for-design-work-a-guide

Some other good resources on pricing (and ethics):

Graphic Artist’s Guild Handbook of Pricing and Ethical Guidelines

Creative, Inc.: The Ultimate Guide to Running a Successful Freelance Business

Business and Legal Forms for Graphic Designers

Grids!!!!!

Grids, grids, grids. And more grids!

Grids are everywhere!  And now it’s your turn to get familiar with them and to become comfortable with them.  Think of a grid as the underlying skeletal framework/system of any design piece.  It’s a way to visually organize your piece as well as help reinforce the visual hierarchy of your information.

 

Here are a few handy resources for grids:

History of Grids:  http://www.graphics.com/article-old/brief-history-grids

For print and web:  http://www.thegridsystem.org/tags/graphic-design/

Getting nit-picky and systems for set up:  http://www.markboulton.co.uk/journal/five-simple-steps-to-designing-grid-systems-part-1

Grid inspirations:  http://www.aisleone.net/

Grid setup explained:  http://605.wikispaces.com/grid

Types of grids:  http://www.troytempleman.com/2010/04/30/grids-in-graphic-design/

Designers and grids:  http://guity-novin.blogspot.com/2011/07/chapter-42-swiss-grade-style-and-dutch.html

Info on Golden Ratio:  http://www.creativebloq.com/design/designers-guide-golden-ratio-12121546

Video on grid set up in inDesign:  http://youtu.be/FI-dYJmrjiQ

Video on setting up your baseline in inDesign:  http://youtu.be/jWH6HDaMkMM

 

I know it’s a lot of information to digest (I could post tons more but don’t want to overwhelm you…I may do a Grid Part II this weekend to reinforce some of these principles).  Grids in the early stages can be somewhat confusing, but it’s one of those “practice makes perfect” things AND one of those “the more you see and observe, the easier it will be to recognize and recreate” (*whew!* That was a mouthful!)

 

Practice, practice, practice! 🙂

Prof. R

Color & Design

Color & Design

Why do we choose the colors we do in design?  Click to find out the “perfect” color for you design.

 

Prof. R.

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